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Tales From The Void Download]

Updated: Dec 8, 2020





















































About This Game Tales from the Void is an atmospheric real time tactics game inspired by early 20th century sci fi adventure stories. Prepare yourself for a novel gameplay experience, with squad-based tactical combat, resource management and an epic story. Travel back to a time of adventure, heroism and mystery as Edwin Albert Taylor Bragg, the British captain of the HMS E18 - on a secret mission to obliterate the Germans and win the war for the allies. When a secret weapon misfires, you and your crew are warped into space. Struggling for survival, you venture out into the asteroid field to scavenge resources and fight off hostile aliens. Food is scarce, air supply is low and time is running out. Can you escape the void and find a way home? Features -Customize and control your marines to explore asteroids and fight the alien enemy. -Third person-RTS hybrid with low-G physics movement and combat -Play real-time or pause to plan your movements and make coordinated attacks. -Complete missions and gather supplies before your run out of air. -Play a extensive single-player campaign with an ongoing narrative. -Rogue-inspired structure with semi-random mission selection and permadeath. -try, fail, unlock equipment, retry and improve, until you find a way home. -Steam Achievements and trading cards. In June 1916, in the midst of WWI, the English submarine HMS E18 mysteriously disappeared in the Baltic Sea to be found again as wreckage in 2009. What really happened to the crew of HMS E18? Embark on an exciting journey, inspired by a true story. "R.C. Halahan, commander of HMS E18 had his future told by a local woman prior to this last patrol. She told him he was in grave danger, this affected the superstitious Halahan" -Francis Goodhart, commander of HMS E8 (Wikipedia) 7aa9394dea Title: Tales from the VoidGenre: Action, Adventure, Indie, StrategyDeveloper:PortaPlayPublisher:Black Dog Release Date: 20 May, 2016 Tales From The Void Download] tales from the void. tales from the void trailer. hero tales visitors from the void. tales of void. tales from the void обзор. tales from the void steam. tales from the void pc. tales from the void gameplay. tales from the void game Just boring in my my opinion. Controls can be a bit funky and it's just slow. Wouldn't recommend.. EDIT: After giving it multiple second thoughts, I have changed my mind about the way I wish to review this game. The only problem i found myself having was the camera angle sometimes got in the way. This game has beautiful graphics, unique controls, an amazing atmosphere, and definitely a fresh feel. This game is new and can only grow from here.-------------------I don't know if it's a problem on my end, but this game's physics and controls are just so unbearable. If you like overly difficult games that have poor controls and over exaggerated physics you might like this game. 3.5\/10Definitely has potential. Definitely is a cool concept. Definitely is not for me.. OK that's a different one review.This game is actually an weird experience. It's actually a pretty good survival simulator. The first time you start you can feel-like the controls are bad-your troopers fall all the time down the cliffsSo why give here a good rating ?Well the game is based that a WW1 Submarine got lost in space.And actually there the game does start to make sense. Its like a game for H. G. Wells books.The Physics are maybe the greatest enemy. With some training it's actually feels like a pretty good Simulation. Its actually pretty funny to see how recoil works in low gravity. A lot of weapons do backfire.Like rocket launcher, instead of just do the damage, it does push all stuff around from explosion wave and does damage them. Had once this funny thing, did fire my rocket launcher, killed my crew man and the other was pushed from the asteroid by the explosion wave.Best part of the game are in my opinion the monsters you do fight, they get after each level more and more dangerous.Each weapon has its own behaviour. Each level is completely different designed. It feels pretty good if you manage to survive here.. I like the game, you know, at some moments it reminded me something like Starcraft 2 by theme, choice of missions through the choice of planets and other stuff :) The only thing that really interferes in this game is camera reviews, sometimes it's just "wild." Good game, especially if you did not buy it, but got through some giveaways or 5 or 10 random keys pack. This game is amazing. Lovecraftian story and setting. Constant fear of the enemies and environment. Gameplay involves attempting to come to grasp with moving in a low gravity environment while shooting weapons which push one around from recoil. I wish there was a game to compare this to, but its so strange and awesome and fresh. Imagine a mix between Pikmin, The Call of Cthulhu, UFO Aftermath and FTL.The dwindling supplies mechanic adds a bit of tension without being suffocating - this is the first time I've enjoyed it in a game, actually. Typically it is either so easy to acquire supplies in these sort of games that it's an afterthought, or you end up running out and losing because of rng -cough convoy cough cough-. Not so with tales from the void, the dwindling supplies mechanic serves to contextualize and shape your choice of mission next, rather than leaving you to simply hope you aren't going to lose to bad rolls, so to speak. For example, you may be low on food, and so there are three missions available today - one offers food, the other people and the third weapons, however all of their secondary objectives suggest there will be food at those other missions, but how much? Do you risk it? So far I've been able to maintain adequate stock with just wise mission choices.The combat is intense due to the low gravity setting where getting knocked off of the level is more than possible. Or crushed by meteors. Typically these environmental hazards can be evaded and mitigated by boosting out of the way, if you're fast enough. Which isn't hard to be.The weapons are a mix of pistols, shotguns, submachine guns, machine guns and various explosive weapons from grenades to mortars. Friendly fire is dangerous, and certain weapons cannot fire within a minimum range. Positioning marines to cover each other and compensate for this is crucial.You may bring up to 5 marines on a mission, but only one is dropped at the start, with the others being available for call in at any time should you need them. Its not always a good idea to have 5 people, however, as things can get clumsy with that many machine guns and rocket launchers.So far I definitely recommend this. The permanent death is meaningful but not suffocating, the story is definitely original. The graphics have a nice style to them, even if they\u2019re not breathtaking, neither was FTL. So far this is an amazing hidden gem.. Kind of like playing XCom, but with extremely clumsy controls, movement, and combat. Actaully, the rest of the gameplay is awkward too. Real time only, no saving, and for some unknown reason no matter how much you salvage during a mission you can only ever bring 2 things back onboard the ship. I don't think I'll be finishing this.. Disclaimer: I tested the game before release.Really a unique game, where the player needs to be alert to all the dangers in the void, aka in space.When I first tried this game, the combat wasn't completely tuned yet, so playing it now after release is a pleasure.

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